Showing posts with label shin megami tensei. Show all posts
Showing posts with label shin megami tensei. Show all posts

Sunday, May 23, 2010

Check out the Trailer for Persona 3 portable

I was flipping through this guy's site when I saw an article on Persona 3 portable.



Seeing that I loved Persona 3, this was entirely relevant to my interests. Now then, the entire concept of remaking it, and adding new content awakens the fanboy within me. I'm even more exited, because apparantly they are retrofitting the game with concepts from Persona 4, which is pretty much one of the best PS2 games EVER.

Now then, I notice that the most noteworthy feature of this rerelease is the addition of the option to choose a female protagonist. I find this delightful, since dating was a major aspect of Persona 3, meaning that Atlus added in new content just to accommodate this. Early reviews from import gamers suggest that this game is awesome , and allows you to have S-links with your party members, allowing you guys to unleash your bromance in combat. Furthermore, you will be able to directly command the other party members. That's right gentlemen, this is going to be Persona 3, combined with the awesomeness that Persona 4 in order to make one little UMD disc of aweseome.

On a side note, does anybody else get the same vibe as Pokemon Crystal version when it came out? I mean, lets look at the similarities here: both games introduced the option to select the gender of your main character (first to do that in BOTH series.) Both of these games feature a protagonist recieving a monster in order to go out and conquer other monsters, both involve these monsters leveling up and having a limited move set... My point still stands. Shin Megami Tensei is definitely Pokemon for adults

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Related Stuff:
Shin Megami Tensei: Persona 3
Shin Megami Tensei: Persona 4
Shin Megami Tensie: Nocturne

RESERVE YOUR COPY TODAY!

Monday, April 5, 2010

Shin Megami Tensei : Nocturne Review


It’s like Pokemon, but every bit as Satanic as Christian fundamentalists make it out to be.

Well, I haven’t had much time on my hands to play video games with. Alas, a while ago, I managed to scrounge up enough spare time to play that one game I’ve been meaning to play, see title. Nocturne is another game in the Megaten series, that Persona spinned off of, hence meaning I HAD to play it. Overall, I actually found it to be the polar opposite of Persona, where every character is fully developed and you life in a mostly peaceful world. Not in this game though, haha.

This game takes place in a post apocalyptic Tokyo overrun by demons (further referred to as “mons.” Don’t ask me why most the angels from Judeo-Christianity are listed as demons >_>) where the main character must fight his way through hordes of demons to find a meaning to his existence in this bleak and barren world. Will he recreate a newer, better world? Will he bring back the old one? Will he let it remain the way it is? Will he team up with the forces of hell to slaughter the last pathetic remnants of creation? (why yes, this is an option) Who knows, it’s entirely up to you to decide! I absolutely love the setting of this game, as it gives you a huge world to explore, and you get to see wrecked landmarks from Tokyo in reality. The world itself is massive and beautiful, but….

It’s inhabitants are disgustingly one-dimensional. Really, they say a few lines, then vanish. You’re best bud from the old world? He comes up to you, says hi, tells you where he’s going, then ditches you. Never mind that he’s a normal human wandering out into a demon infested wasteland. Nope, he’s definitely not asking YOU for help, you half demon half human with a gang of big tough demons. Why would YOU be able to help him? The only people who decide to up and join you are already big tough demons, who don’t really need you for protection. Such as the cameo character, Dante (yes, the one from Devil May Cry) who’s sole purpose is to kick ass and take names. HE joins you, (based on circumstances) but you’re high school friends with no superpowers? Nope.

Plot is actually kinda dumb. Well, conceptually it is really neat. Also, it is very epic. Alas, the execution is really dumb. A few times during the plot, I’m asking myself why I’m fighting these guys. Heck, at one point I wanted to betray the person who sent me for the person he told me to attack. Alas, I was not given an option to do that. Despite having multiple endings, there isn’t much um… freedom in the plot. At some points I wanted to smack the main character silly for his apathy. Although you are given a lot of dialogue options in the game, a lot of them don’t seem to matter that much until the last minute.

Gameplay is pretty neat. Despite plot characters having the personality of a cardboard box, you’re allowed to negotiate with you’re enemies to have them join you’re party (gotta catch em’ all) and you can level them up, and some even evolve (like Pokemon) Alas, mons level up slowly, so the trick is to fuse you’re demons into bigger, tougher demons. You can have three demons fighting alongside the main character, from varios mythologies, leading to some… interesting combinations (Michael, Beelzebub, and Thor team up to conquer earth!) Of course, if you DON’T do this, you’ll be slaughtered by one of the games stupid hard bosses.

Ah yes, the difficulty. This game seems to enjoy kicking you’re ass. It even got its picture on this TV Tropes page. Bosses usually have some weird trick that if you don’t counter it immediately, you’re DEAD. I strangely enjoyed this, because unlike Final Fantasy, you REALLY get to learn a lot of tricks to fight enemies. It pushes you’re limits as a game. And the battle system…. Like the Persona series, it’s all or nothing. You get a critical on an enemy? You get to attack again. Hit their weakness? Go again. Get an attack reflected back at you? You’re whole party’s turn is over and you get you’re ass kicked. Fortunately this applies to the enemy too, so random fights are all or nothing. Then there’s death magic. Both light and darkness cause instant death. However, raising resistance to one often gives you a weakness to another. Hence, it is mandatory that you be cautious while applying you’re resistances.

So, if you want an epic plot with cardboard characters and a battle system that enjoys killing you, pick this game up. If you wanted Pokemon to be more mature and have an actual danger element, this might be the game for you. If you want a challenge, pick this game up. It’s pretty solid, despite its flaws

Summary
+fun
+challenging
+EPIC

-frustrating at points
-bland characters

Related Games:
Shin Megami Tensei: Persona 3
Shin Megami Tensei: Persona 4

Recent rerelease of this game has driven the price WAY down. Great time to buy

Tuesday, January 6, 2009

Shin Megami Tensei: Persona 4 review

Yeah, yeah, I know, where the hell have I been for the last three weeks? Well, I had final exams and they were fairly stressful. After that….. Well, I went to the mall and bought a copy of Persona 4. And played it nonstop It was pretty freaking awesome. Imagine if they took everythincg great about Persona 3, made it better, gave it better plot and characters, and released it. That’s pretty muh what Persona 4 is. And it’s pretty sweet.

This game (like 3) is one of the strangest gaming experiences I’ve ever had. It’s a bizarre fusion of a dating sim and an RPG. Although this appears to be a major genre clash, this game manages to mesh them in a method that enhances both genres. The dating sim helps you care about the people you’re fighting evil with…. And the fighting evil makes you actually care about these people. I guess you could say it’s like a superhero movie. Spider man is more relatable due to Peter Parker, and you actually care about Parker because he has Super powers. The two become inseparable, and the end result is quite entertaining. This time around, the party functions much better, feels closer together, and feels more alive than in Persona 3.

Oh yeah, the main plot. People are winding up dead. At the same time a urban legend is believed to show people their soul mate. The main character investigates this, and finds out that the two are connected. This leads to you entering an alternate dimension inside the TV… where you gain the ability to summon an alter ego known as a “Persona.” The plot manages to be more personal than most RPGs, and revolves more around the characters than the universe around them. It’s not about a freaking apocalypse (at least not until the end) which is pretty cool, cuz I’m getting sick of the apocalypse. Better yet, the plot has multiple layers, and just when you think you have it figured out, it throws another curveball at you. Probably one of the better plots I’ve seen in a game.

I like this games method of awakening a Persona user much better than the one in Persona 3. Hypothetically, anybody in this game could summon a Persona, while in 3, you had to shoot yourself in the head. (Thanks to that game, I’m entirely unphased when somebody sticks a gun to their head) Instead of just a few chosen to use Personas, anybody can use them, assuming they are strong enough to survive a certain encounter in the TV realm.

Gameplay: Well, it works. You live your life as a normal high school students, make friends, hit on girls (Chie-chan ^_^) and fight crime. You have two separate sets of stats, your combat stats and your social stats. Social stats are important because they dictate whether your character is a loser who has no friends, or the guy who knows everything and hot women fall in love with on sight. Also, it dictates whether or not your character has the spine to do stuff (Like, I dunno, tell somebody off, crack jokes, e.t.c.)… so you should probably pay attention to them. Also, they help you make friends…. And the power of friendship is quite prevalent in this game. If you have a close relationship with your friends, they will do cooler stuff in combat, like to tag team attacks, or heal status conditions. It really makes the party feel like a group of people rather than some numbers. Simply put, S-links have a much larger effect in this game than they did in Persona 3. Combat stats do the same thing they do in every other RPG, unsurprisingly.

Bosses are interesting in this game. They employ vastly different strategies, and keep you guessing. If you don’t know what you’re doing, this game will eat you alive. It’s got lots of side bosses, and the dungeons manage to be about as hard as the one in Persona 3. The design of the dungeons is quite interesting, at least concept wise. What other game will make you fight your way through a steamy bathhouse to rescue a person trapped inside a sick fantasy?

Anyhow, this game manages to take a brilliant idea (Persona 3) make it BETTER, and releases it.

Related Articles:
Shin Megami Tensei: Persona 3
Shin Megami Tensei: Nocturne

You can purchase the game on Amazon here:

Monday, December 29, 2008

Persona 3 Review

Hey… I have a gun and a monster is about to attack me! I Know! I’ll shoot myself in the head!

Ah, the Persona series. The very reason that I haven’t been making any new blog entries. I actually played this game about two years ago, when it first came out, but I’m going to talk about now… to prepare people for the MASSIVE FREAKING PERSONA 4 Review that I’m going to write. Until that time though, I’m so freaking addicted to Persona 4 that it’s ridiculous.

Persona 3 is a very… unique game. It’s part dating sim, and part dark RPG. ….yeah, those two we’re definitely meant to go together. This weird combination creates a wonderful gaming experience that is relatively unforgettable, although it comes with some flaws…. Some expected, some aren’t.

First thing I like is the gameplay. In many games you get to be a super powered-person, but you don’t really get to control what that person does in everyday life. This one let’s you cover every aspect of your character’s identity. It’s not as open ended as say, Morrowind, but for a Japanese RPG, there is little competition. The other part, the combat, is also pretty interesting. It’s very deadly, where a single mistake could send you back to the title screen. Hence, you are always thinking on your toes. Unfortunately, this means if you get hit by a Death attack, you will lose a few hours of playing. Also, it has an intense combo system that enemies will employ against you. Every time you or an enemy uses an attack that the target is weak against, you get a free attack. Some enemies are merciless about this. Worse yet, you get a game over if the main character dies, regardless of whether or not the rest of the party is still standing. You can employ these tactics against your enemies though, making this one of the most hard-core RPG’s I’ve ever played.

The Persona system: I’m not going to discuss shooting yourself in the head to cast spells here. By the end game, it becomes about as significant as any other spellcasting animation. What’s more interesting is your ability to gather several different monsters known as “Personas” and fuse them into other monsters. Combining these allows you to create versions of monsters with all kinds of weird abilities. It’s fun, and will keep you busy for a while.


The S-Links: The dating sim part of this game is known as S-Lnks…. Or the people your character is friends with. By building relationships with people, you can get various bonuses, mostly in the form of EXP while fusing personas.Some of the people are pretty interesting, others are less so. If you build a strong enough relation with somebody, you can create even MORE powerful Personas. Yes, this game has mechanical benefits for using the power of friendship.


The characters: Best overall cast ever. At least on the hero’s side. You work with an entire team of characters who are likable, developed, and interesting. And it gets better! You know how in RPG’s they railroad the main character into a relationship? This game doesn’t do that? Go ahead; date one of the NPC girls for all it cares! This game may not have any character that sticks out as the best, but the cast is well rounded enough that together, they compete with the party in Xenosaga. Well, most of the cast…. Koramaru doesn’t count.

The problem with having a great cast of heroes is that you need a cast of villains to match them. These villains are not present. There’s a few guys who try to match you, but they sort of start sucking towards the end. Then…. Ugh… don’t get me started on the last boss. Every bit as exiting as wet cardboard…. She has a nice theme song, but she does NOTHING to earn it. At the end it’s all like “uh yeah, we need a main villain, so this big mean thing is bringing the apocalypse.” OH NOES…. *sigh* C’mon, these guys needed the Joker or something, not what was given.

Should you buy this game? Heck yeah, since it’s pretty unique and interesting. If you want an RPG that leaves the Final Fantasy mold, by all means try this one. It started at 40$ and has only gotten cheaper. It may drag for a few parts, but it does give you your money’s worth, and it is a really refreshing experience.

Now, I’m going back to play Persona 4. Imagine everything good about Persona 3, but MORE of the good stuff. Expect the fanboy infused report soon.

Related:
Shin Megami Tensei: Persona 4 review
Shin Megami Tensei: Nocturne review

You heard me! Buy this game! Fes version is cheaper and comes with post game content. Original version is cheaper and comes with an art book